Maison Ikkoku ~Omoide no Photograph~
めぞん一刻 ~想いでのフォトグラフ~
- Original Language
- ja
- Titles
-
2 languages
en Maison Ikkoku *ja めぞん一刻 ~想いでのフォトグラフ~Maison Ikkoku ~Omoide no Photograph~ - Released
- 1986.12.10
- Play Time
- 1h (1 votes)
- Developer
- Arrow Soft, Micro Cabin, Bothtec
- Publisher
- enFiller, Dave Shadoff
- External Links
- vndb
You are Godai Yuusaku. You begin the game in Godai's room no. 5. Now then, what should you do? First how about trying to get the beautiful Kanrinin-san of Maison Ikkoku? To do that you will want to enter her room right? And you can meet her face to face and drink tea... And after that you can take her hand and...
"Kanrinin-san!"
Call out Kanrinin-san...no, Kyouko's name.
"K-kyouko.....I love you!"
"We can't, Godai-san!"
"It's ok, Kyouko, Kyouko..."
Wait, we don't have time to be lost in fantasies.
Don't take this game too seriously, naturally. Like the original, because Kanrininsan is a jealous person, when you hurt her feelings you can't speak to her let alone enter her room. In addition you can bribe the inhabitants based on their weaknesses, but their mooching can get in the way...
Having handled the manager's mood, and the obstructions of the residents, Godai can finally enter the manager's room and find the thing that she keeps hidden secretly. "Could this thing be Otonashi Souichiro's xx!?"
"Shall I bring in some tea?"
The manager gets up from the seat, and you see a chance to put your hand on her XX! And then,
"Good afternoon! It's Mitaka"
Your rival Mitaka unexpectedly appears. "Grr-!" while Kyouko gives you a sharp look. In that manner, you think of how to shed some light on the mystery, and new ways of obstructing you appear. The idea is to reproduce the sense of confusion from the original work.
In other words, you are searching for the required items, and where to find them, in order to enter the manager's room many times. That is the purpose of the game. And what’s going to happen when you get them?! That’s still a secret.
Well, here’s one last hint. Without a doubt there is an item that you are looking for that has been important for a while! A "photograph"! Adventure game, Maison Ikkoku (Photograph Memories) begins.
"Kanrinin-san!"
Call out Kanrinin-san...no, Kyouko's name.
"K-kyouko.....I love you!"
"We can't, Godai-san!"
"It's ok, Kyouko, Kyouko..."
Wait, we don't have time to be lost in fantasies.
Don't take this game too seriously, naturally. Like the original, because Kanrininsan is a jealous person, when you hurt her feelings you can't speak to her let alone enter her room. In addition you can bribe the inhabitants based on their weaknesses, but their mooching can get in the way...
Having handled the manager's mood, and the obstructions of the residents, Godai can finally enter the manager's room and find the thing that she keeps hidden secretly. "Could this thing be Otonashi Souichiro's xx!?"
"Shall I bring in some tea?"
The manager gets up from the seat, and you see a chance to put your hand on her XX! And then,
"Good afternoon! It's Mitaka"
Your rival Mitaka unexpectedly appears. "Grr-!" while Kyouko gives you a sharp look. In that manner, you think of how to shed some light on the mystery, and new ways of obstructing you appear. The idea is to reproduce the sense of confusion from the original work.
In other words, you are searching for the required items, and where to find them, in order to enter the manager's room many times. That is the purpose of the game. And what’s going to happen when you get them?! That’s still a secret.
Well, here’s one last hint. Without a doubt there is an item that you are looking for that has been important for a while! A "photograph"! Adventure game, Maison Ikkoku (Photograph Memories) begins.
| Date | Lang | Title | Type | Age | Flags | Stores | EGS |
|---|---|---|---|---|---|---|---|
| 1986.12.10 | ja | Maison Ikkoku ~Omoide no Photograph~ | complete otc |
Voice | |||
| 1988.07.21 | ja | Maison Ikkoku ~Omoide no Photograph~ | complete mrt |
Voice | |||
| 1989.08.04 | ja | Maison Ikkoku ~Omoide no Photograph~ | complete mrt |
Voice | |||
| 2008.04.09 | en | Maison Ikkoku (Unofficial) | complete in |
VoiceFreePatch |
Open 1 |
||
| 1986.12.10 | ja | Maison Ikkoku ~Omoide no Photograph~ | complete flp |
Voice | |||
| 1997.05 | ja | Adventure Game Maison Ikkoku | complete cd x2 |
All | Voice | ||
| 1986.12.10 | ja | Maison Ikkoku ~Omoide no Photograph~ | complete flp x2 |
All | Voice | ||
| 1987.01 | ja | Maison Ikkoku ~Omoide no Photograph~ note | complete flp x2 |
All | Voice |
Original edition
staff
| Takahashi Rumiko | Original work |
scenario
| Katou Masashi | Microcabin ver. |
art
| Katou Masashi | Microcabin ver. |
en: Dave Shadoff & Filler's translation (Unofficial)
translator
| Filler |
staff
| David Shadoff | Programming |
| Relation | Title | Official |
|---|---|---|
| set | うる星やつら 〜恋のサバイバル・バースディ〜 | Official |
| char | めぞん de 響子 ~管理人さんの秘蜜~ | Unofficial |
| ser | めぞん一刻 完結編 ~さよなら、そして…~ | Official |